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3D Game Environments, Second Edition - Luke Ahearn [KABooks]
Type:
Other > E-books
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3
Size:
33.08 MiB (34689476 Bytes)
Texted language(s):
English
Tag(s):
Game Development
Uploaded:
2017-03-20 07:33:19 GMT
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KABooks.
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Info Hash:
59410B8669CEB6F2A27B351616891D95F21D23F9




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Category: Non-fiction 
ISBN-13: 9781138920026 
ISBN-10: 1138920029 
Formats: PDF 

Description: 
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments

3D Game Environments, Second Edition - Luke Ahearn.pdf32.92 MiB
cover.jpg171.03 KiB
United We Stand!.txt157 B