3D Game Environments, Second Edition - Luke Ahearn [KABooks]
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- Other > E-books
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- 33.08 MiB (34689476 Bytes)
- Texted language(s):
- English
- Tag(s):
- Game Development
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- 2017-03-20 07:33:19 GMT
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- KABooks.
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Category: Non-fiction ISBN-13: 9781138920026 ISBN-10: 1138920029 Formats: PDF Description: From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments
3D Game Environments, Second Edition - Luke Ahearn.pdf | 32.92 MiB |
cover.jpg | 171.03 KiB |
United We Stand!.txt | 157 B |